![]() ![]() You don't have to sacrifice early game to some outdated and obsolete concept of pacing, your infantry can actually do crap against the opponents even without teching, and the tools at your disposal are "good enough" to do everything you need without CPMs of "over 9000!" Hell, I keep making myself play USF (which, for a number of reasons, I really don't find entertaining) just to keep rust from setting in.Īs a general observation, why OKW? Probably because it's easier to play than Ostheer, if you want to go with "better tanks" axis. Personally, I don't like OKW as much as I like (offensive play) Brits and Ostheer (and, on odd days when I feel like it, Soviets). ![]() Originally posted by Le Negev:Most of those statements come from OKW playersWhy is it so difficult to realize most people probably play everything (barred personal distaste for whatever reason), rather than one-faction? You can't learn to be better if you don't experiment with what your opponent will bring to the table. ![]()
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